This week had introduced us to ActionScript. In the lecture, it was referred to as ‘the glue’ - what defines and manages the interactivity, and combined all the individual elements together to form the product/prototype. In the workshops I worked through the examples and re-familiarised myself with OOP and the Java syntax.
Video Prototype from last week:
Storyboard sketch:
Script:
Introducing ZipperBan:
The new solution to keeping the valuables in your bag safe from theives. It uses facial recognition technology and proximity sensors to detect and deter thieves from unzipping your bag. Pickpocketing is a common and annoying problem especially in crowded places such as public transport, and there needs to be more done against this anti-social behaviour. Many pick-pocketers get away with it, without being deterred from this activity.
Tourists will be the main users of this product, as they are mostly targeted with this kind of activity. Important documents such as passports can be stolen. The product however can be used by anyone who wants their belongings to be more secure.
ZipperBan works by first scanning the face of the owner. When the zipper is opened, detected by the proximity sensors on each zip, the facial recognition technology tries to scan for the face of the owner, and if it’s not a match the bag itself will alarm, deterring the thief and causing them unwanted attention.
It also sends a notification to your phone, which the user can choose to dismiss.
With ZipperBan, your valuables are more secure, wherever you go.
Testing & Feedback:
In testing the prototype, users were asked to sit and watch the video and then answer some questions afterwards. Overall the feedback seems to be positive surrounding the first prototype. The purpose of this prototype was to see how well it communicated and pitched the concept. This is why in the user testing session, users were asked whether they had understood the concept well enough, and whether the video had convinced them to get this product.
Feedback/thoughts from the video prototype:
- Good use of background music
- Text on screen and visual aids were helpful
- Good editing and video/audio quality
- It could have incorporated some sound samples to give users an idea of what the alarm system would sound like
- Demonstrated effectively where the product can be used - puts the prototype in context
- How difficult would this be to implement?
Some concerns I have at the moment is being able to simulate the user experience from a wearable into a digital format. Perhaps the bag can be simulated on the screen, and the user drags the zipper open which sets off an alarm - will this be enough for the prototype?